jamor.blogg.se

Left 4 dead 2 controller
Left 4 dead 2 controller










left 4 dead 2 controller

  • Marked fps_max and viewmodel_fov as FCVAR_RELEASE.
  • Improved full-screen quad rendering performance.
  • Improved default settings for window size and type.
  • Marked the game as DPI-aware for high DPI displays.
  • Better support for ultrawide monitors in the UI and game (requires Vulkan if using Linux).
  • Added a Vulkan render backend (currently accessible through the -vulkan command line parameter).
  • Restored some missing commentary entities in c5m5.
  • Fixed some incorrect place names in Cold Stream nav.
  • Fixed two malformed player clips in c4m1 and c4m5.
  • Fixed an issue in Rocket Dude with a player getting moved to spectator after a level transition.
  • Rebuilt gas can physics to fix an issue with falling through the world.
  • Fixed a possible crash if a script-defined forbidden target is destroyed.
  • Fixed a crash if a script call to QueueSpeak() didn't pass any modifiers.
  • Fixed Widowed (No Border) option on Linux.
  • Fixed selecting certain audio/video options via navigation via arrow keys or controller.
  • Fixed addon info being truncated much earlier on Linux.
  • Fixed custom maps with no lights disabling lighting for the rest of the play session (mat_fullbright).
  • left 4 dead 2 controller

  • Fixed fps_max being reset when loading a new map.
  • Fixed some out-of-bounds reads with weapon indices.
  • Fixed some text corruption related to UTF-8 conversion in some instances on Linux.
  • Fixed text corruption when using emojis in player names or text.
  • left 4 dead 2 controller

  • Fixed muzzle flash occurring if you melee immediately after shooting.
  • Fixed file path for CricketBat.Miss sound event.
  • An update has been released for Left 4 Dead 2.












    Left 4 dead 2 controller